Must've been unconscious for a while...

My head feels "fuzzy," kind of like I'm
swimming through darkness...

When I came to, there was a woman
standing there. A woman I don't know.

At least... I don't think I know her.

And then there was a man with a gun.

I don't know him, either...
Well, probably not, anyway.

Now, I'm not the kind of guy who
can just stand back and watch a
poor woman get shot...

But I have just one little problem...

I'm already dead myself.

This has gotta be me.
No question about that.

After all, do you see any other
dead bodies lying around here?

Jeego: So long, sister.

I feel bad for her, sure.
But what can I do?

I'm dead.

But just as I was thinking this...

Ray:
This is no time to be
lolling around dead!
You're the only one who can save her!

Sissel:
Wh-What the...?!
(The whole world
just changed on me!)

Ray:
Welcome to the Ghost
World, the land of the
dead.

Sissel:
(A voice in my head?!)
Who are you?!

Ray:
No time for introductions
now. You have to save her!

Ray:
I know you can do it!
All you have to do is
use your powers.

Sissel:
Huh?
(Me? Save her? Uh, how?)

Ray:
Take a look at your corpse.

Ray:
Do you see that blue flame?
That's your soul.

Ray:
And do you see that
bright white spot
nearby? That's a core.

Sissel:
A core...?
(Hmm. Just looks like a
railway crossing gate to me.)

Ray:
Look, the best way to
understand is to just try it.

Ray:
First of all, try touching your soul.

Ray:
Next, with your finger
still on it
, slide your soul across
to connect it with the core.

Ray:
Congratulations!

Ray:
Your soul has now possessed
the crossing gate.

Sissel:
So... what?
Now I'm a crossing gate...?

Ray:
Ahem. Now, then.
Use the crossing gate
to save the woman!


Sissel:
What? But how?

Ray:
In a moment, time will start
to flow normally again.
That will be your chance.

Ray:
Listen, when the man pulls
the trigger, the woman dies,
right?

Ray:
So before that happens,
you have to use your
powers to stop it!

Sissel:
H-Hey! Wait a second!
I still don't know what
you're talking about!

Ray:
Heh heh.

Ray:
You'll see. You'll see.

Ray:
Now, then. Time will start to flow again...

Ray:
Now is your chance!
Touch the [Trick] button!

Jeego:
Oof!

Jeego:
Hold it!

Ray:
Well played.

Sissel:
Uh, what just happened?

Ray:
That was one of your
powers at work, a
"ghost trick."

Sissel:
You mean, I made that
crossing gate move?

Ray:
That's right. You manipulated
that object with a power of
the dead
, a ghost trick.

Ray:
And all you have to do to
perform a trick like that is to
touch the [Trick] button.

Ray:
Now the woman's
fate has changed!
Albeit, just a little...

Sissel:
Yeah. She still kind of has
a gun pointed at her...

Ray:
Yes. Hmm... That's
not good, is it?

Ray:
But at least now you're
starting to figure out how
to use
your powers.

Sissel:
So I enter the Ghost World with
"Ghost," possess an object, and
then perform a "Trick" with it, eh?

Ray:
Now you're getting it!
Let's move on to the
next step.

Ray:
Try possessing a
different core.

Ray:
I see... A guitar, then, is it?
Ahem.

Sissel:
Hey, what do you want from me?

Sissel:
I would've preferred that giant
wrecking ball -- that would solve
the problem real quick, I bet!

Sissel:
But I guess I can't reach cores
that are too far away.

Ray:
Well, I guess we'll see what
you can do with that guitar.

Ray:
Let's set time in motion
again and find out.

Jeego:
Lemme try that again.

Jeego:
So long, sister.

Ray:
All right, touch the
[Trick] button!

Jeego:
Who's there?!

Jeego:
Hold it!

Sissel:
Uh, that's gotta be some of
the slowest "running away"
I've ever seen...

Sissel:
Hmm. Looks like I'm gonna have
to come up with something more.

Sissel:
Let's see. What core is close
enough to possess from here?

Sissel:
I guess all there is... is me.

Sissel:
No time to be picky.
I've got a woman to save!

Ray:
I like your attitude.
It's admirable, truly. But...

Sissel:
But what?

Sissel:
If I can manipulate objects...

Sissel:
...then I oughta be able to
manipulate my own corpse, right?

Ray:
Well... Tell you what.
Why don't you just try it
and see?

Ray:
Go ahead and possess
your corpse.

Ray:
All right. Now we'll
set time in motion.

Ray:
Okay, go ahead and
try the [Trick] button.

Sissel:
Huh?
Nothing's happening.

Ray:
Exactly. Sad but true, I'm afraid...

Ray:
You can only manipulate
non-living things.

Ray:
Corpses, even if they aren't
alive anymore, aren't really
just ordinary "things."

Sissel:
You've gotta be kidding!

Sissel:
Wait, what about the woman?!
What's happening to her?!

Ray:
Let's take a look, shall we?

Ray:
If you want to take a
look around, you can
slide the screen.

Sissel:
Slide the screen?

Ray:
It's easy. Here, give it a try.

Ray:
Touch the screen and slide
it in any direction you want.

Ray:
How was that?

Ray:
Whenever you want to see
what's going on somewhere
else, just slide the screen.

Sissel:
Okay. I got it.

Sissel:
(Right now, I want to see what's
happening to that woman!)

Ray:
Of course. Well, you
know what to do, then!

Ray:
Slide the screen and see
if you can find her.

Jeego:
Well, sister. This is it.

Jeego:
Two things are looking
pretty dim right now...

Jeego:
My eyesight...
and your future!

Jeego:
Outta my way!

Jeego:
It's done.

Jeego:
I'm on my way.

In the end, it looks like her
fate remains unchanged.

So what good are these
"ghost tricks" of mine?

But just as I was thinking this...

Ray:
Hello, there.
How are you feeling?

Ray:
Not very well, I imagine.
A terrible tragedy, what
happened tonight...

Sissel:
........

Ray:
Ah, ignoring me, are you? It's
a little too early for you to be
so stiff and cold, I'd say.

Sissel:
Ah, so it was you. You were
that voice in my head, right?

Ray:
Well, I wouldn't say "voice,"
exactly. The dead don't have
voices, you see.

Ray:
It's more like my thoughts were
being beamed directly into your
mind.

Ray:
That's another little
"trick" ghosts can do.

Sissel:
It looks like my ghost tricks
didn't do much good...

Sissel:
(She still ended up just
as dead as before.)

Ray:
That's true. For now.

Sissel:
"For now"?

Ray:
I still have more to teach
you about the powers of
the dead -- your "ghost tricks."

Sissel:
Who exactly are you, anyway?

Ray:
Before I answer that, I think we
should save this young lady.

Ray:
Isn't it a shame to see such a
pretty young woman lying here
like a discarded piece of trash?

Sissel:
But what can I do?
She's already dead.

Ray:
Time for more ghost lessons
for you, my friend.

Ray:
First of all, I'll have
you possess me.

Sissel:
Possess you, eh?

Ray:
Once you've done that, I'll tell you
about another one of your powers.

Why am I so determined to
save this woman? After all,
it's not like I know her.

But I guess I'll take the desk
lamp up on his invitation anyway.

My reason is twofold.

Number one, I'm not the type
to leave women lying around,
discarded like trash.

And number two, I don't have
anything else to lose at this point.

****

Ray:
That thought bubble
you just touched...

Ray:
Those are your thoughts,
what you're saying to
yourself in your head.

Sissel:
My thoughts, eh?

Sissel:
(So, the dead don't
have voices...)

Sissel:
 (...and what we think is
communicated directly
to one another...)

Sissel:
(So these thought bubbles
are sort of a stand-in. I
think I'm starting to get it.)

Ray:
I think so, too.

Ray:
Just remember to
always keep an eye
out for thought bubbles.

Sissel:
Okay, good idea.

Sissel:
(I just might get some
important clues from them...)

Ray:
Now, then.

Ray:
In order to possess me,
you first have to enter
the Ghost World.

Ray:
And the [Ghost] button
is your ticket in.

Ray:
The best thing to do is try it.

Sissel:
(The [Ghost] button, eh?
Guess I'll give it a little
touch.)

****

Ray:
By the way, have you taken
a look at the top screen?

Sissel:
What about it?

Ray:
It tells you what "trick" you
can perform with the object
you're currently possessing.

Ray:
The information is there
for you to check out
whenever you need it.

Sissel:
(So, in the case of this
folding cot, it looks like
I can "unfold" it.)

Ray:
And to perform a "trick"
on the object you're
possessing...

Ray:
...you first have to return to the land of the living.

Sissel:
Oh, okay.

Ray:
This time, the [Back] button
is your ticket out of the
Ghost World.

Ray:
Well, good luck!
We're counting on you.

Sissel:
(Huh? Who's this "we"?)

Sissel:
Huh. That's funny...

Ray:
What is?

Sissel:
My corpse and her corpse...

Sissel:
There's definitely something
different about the two.

Sissel:
(There's something emanating
from my corpse...)

Ray:
That's because...

Ray:
...you're special.

Sissel:
What's that supposed to mean?

Ray:
Not everybody who dies gets
special powers, you know.

Sissel:
(So those waves are because
of my "powers of the dead," eh?)

Ray:
Anyway...

Ray:
Congratulations, you passed.

Sissel:
Well, what do you know.
What prize do I get?

Ray:
A new power. What else?

Sissel:
Another one?

Ray:
Now, let's review. You can possess
objects and manipulate them, right?

Ray:
Now what do you suppose will
happen if you possess a corpse?

Sissel:
Nothing, because I already tried
that, remember? And nothing
happened at all.

Ray:
True. You don't have the ability to
"manipulate" a corpse.

Ray:
However...

Ray:
There is something else you can do.

Sissel:
Oh, yeah? What's that?

Ray:
Why don't you try it and see?

Sissel:
What's this?

Lynne:
........

Sissel:
Can you hear me?

Lynne:
........

Sissel:
Wait a minute.
What's going on here?

Ray:
Hmm...

Ray:
It looks like she's
unconscious, poor thing.

Sissel:
Unconscious? But she's dead.

Ray:
Yes, but think back.
Remember when you died?

Ray:
When you came to your senses,
you'd been unconscious too.

Sissel:
(Unconscious, eh?)

Sissel:
(Come to think of it,
the desk lamp is right.)

Sissel:
(When I "came to,"
I was already dead.)

Ray:
Let's leave her like this for now.

Ray:
And while she's resting,
we can save her life.

Sissel:
Oh, sure. You make it
sound so easy.

Ray:
And it IS easy.

Ray:
When you use your
powers on a corpse...

Ray:
...you can go back to the past,
to a time four minutes before
that person's death.

Sissel:
Are you serious?!
Back through time?!

Ray:
That's right. But there's a catch.

Ray:
It only works on "new corpses,"
corpses that have been dead
for less than one day.

Ray:
And she's still well
within that limit.

Ray:
You might want to give it
a try, before it's too late.

Sissel:
But this is crazy!
None of it makes any sense!

Ray:
We're talking about the
powers of the dead, here.
It doesn't have to make sense.

Ray:
Now, then. Let's go, shall we?

Ray:
To the time four minutes before
this woman was murdered!

Sissel:
H-Hey! Wait a second!
I still don't know what
you're talking about!

Ray:
Heh heh.
You'll see. You'll see.

And so now I'm going back in
time, to witness this woman's
last four minutes alive.

Not as a fuzzy, distant
memory of the past, but as
a very real, "living" present...

Lynne:
Wake up! Are you okay?!
What happened to you?!

Lynne:
Oh no...!
He's... dead...

Lynne:
Who are you?!

Jeego:
Here's my business card right here,
sister. My little golden friend.

Lynne:
You did this. You killed him,
didn't you?

Jeego:
Instead of playing "whodunit"
right now, you oughta be more
concerned about your own fate.

Lynne:
Who are you?
Some sort of a hitman?
What do you want with me?

Jeego:
They said we had to rub
out all the last traces of
"Temsik" left in this country.

Lynne:
"Temsik"...?
What in the world is that?

Jeego:
Beats me. I just do what I'm told.

Jeego:
All I know is, you've got
nowhere else to run to.
Time to die, sister.

Jeego:
As long as that bad-boy
wrecking ball stays right up
there where it belongs.

Lynne:
Look, all I want to know is,
who are you?

Jeego:
You don't know me,
and I don't know you.

Jeego:
This is just business.

Jeego:
So long, sister.

Jeego:
Oof!

Jeego:
Hold it!

Jeego:
Who's there?!

Jeego:
Hold it!

Lynne:
A shotgun? Kind of a flashy weapon
for a hitman, dontcha think?

Jeego:
Not flashy. Just thorough.

Jeego:
They call me "Nearsighted Jeego,"
but I never let my prey get away.

Lynne:
Ever thought about just
buying a pair of glasses?

Jeego:
Well, sister. This is it.

Jeego:
Two things are looking
pretty dim right now...

Jeego:
My eyesight...
and your future!

Ray:
And there you have it.
The last four minutes of her life.

Sissel:
No...!

Ray:
It's kind of ironic,
when you think about it.

Ray:
A woman toyed with by fate, and
a man toyed with by a ghost...

Sissel:
But she still died.

Ray:
Yes, and you can change
that -- with your ghost tricks!

Ray:
Just like you did four minutes ago.

Sissel:
(Possess... and manipulate, eh...?
"Ghost," and then "Trick"...)

Ray:
And you can rewind these
four minutes as many
times as you like, too.

Ray:
Now then, are you ready?

Sissel:
Yeah. Let's do it.

Sissel
So this is four minutes
ago, eh? Fine. I get that.

Sissel:
But what am I doing
way down here?

Ray:
That's just how it works.

Ray:
Her corpse was your
gateway into the past,
after all.

Ray:
So, naturally, your
starting point is where
her corpse was.

Sissel:
(And this is where she died.
Okay, I get it now.)

Ray:
Hop in, then!

Ray:
There are only four minutes
left before she dies.

Ray:
You had better try to get
to her as fast as you can.

Ray:
There's no time to lose...

Ray:
The last seconds of her
life are counting down.

Sissel:
(Looks like I better
get up there fast.)

Ray:
That's right. Have a
look at the top screen.

Sissel:
The top screen, eh?

Ray:
The sand in the top of that timer
is how much time she has left.

Ray:
Get to her quickly, before
all the sand is gone!

Ray:
Up you go, then!

*click*

Sissel:
(Uh-oh. Her time is running out!)

****

Sissel:
Darn...

Sissel:
If I'd hopped into the flag,
it would've taken me up.

Ray:
Timing is important,
too, when it comes to
ghost tricks.

Sissel:
Is that a fact?

Ray:
You can touch the [Ghost]
and [Trick] buttons any
time you want.

Ray:
So keep an eye out for the
[Ghost] button, even when
you're manipulating.

Sissel:
(So I can press whatever
button is being displayed
on-screen at any time, eh?)

Ray:
So once you get the blender
and fan going at the same
time, that's your chance.

Ray:
You ought to be able to
move to the flag then.

Ray:
You just have to
find the right timing.

****

Sissel:
Just a few more steps!
Hope I make it in time!

Ray:
Now's your chance
to change her fate!

Sissel:
(There isn't much time left.
This is coming down to a
battle of seconds!)

****

Ray:
Time is almost up!

Ray:
You have to change her
fate before the countdown
reaches "0"!

Sissel:
(Hmm. Time doesn't
pass while I'm in the
Ghost World.)

Sissel:
(I'd better possess
something... fast!)

****

Sissel:
Seeing as how she's the slowest
runner in the world, I'd better
give her a chance to escape.

Sissel:
Guess I'll try to find something
to distract that man in black with...

Sissel:
If I want to use my powers,
I'll have to touch the
[Ghost] button first.

Sissel:
(I don't really have a plan yet, but
I guess I'll start with a "touch"!)

****

Jeego:
Dammit! What's going on here?

Jeego:
Nearsighted Jeego never misses,
as long as the target is within
point-blank range!

Ray:
It looks like you made
it in time... just barely.

Sissel:
Yup. She's still alive!

Ray:
And in that split second,
hope was born.

Ray:
Just now, her fate was changed,
albeit ever so slightly.

Lynne:
Oh, you gotta be kidding me!

Lynne:
The bridge is up!

Jeego:
That's because
I put it up.

Jeego:
Nowhere to
run to now.

Lynne:
No...!

Jeego:
This time I mean it.

Jeego:
So long, sister.

****

Sissel:
You said her "fate
was changed"...

Sissel:
...but it looks like she's still
in the same predicament.

Ray:
I said her fate was changed
"ever so slightly."

Sissel:
I guess I'm gonna have
to take care of that guy
once and for all.

Ray:
But there isn't much
time left. Depending
on what you do...

Ray:
...there is still the
possibility of failure.

Sissel:
I don't want to think
about failure now.

Ray:
No, of course not. But still...

Ray:
...if you ever feel like
you want to start over...

Ray:
...just press the [Rewind] button
before time runs out.

Ray:
Although, you never know...

Ray:
You might learn a thing
or two when time runs
out, too.

Sissel:
All right. I'll keep that
in mind.

Sissel:
(But, right now, I'd better
go after those two.)

****

Ray:
I bet you're wondering
what's going on over
there, right?

Sissel:
(Oh, that's right. If I
want to take a look, I
can slide the screen.)

Ray:
Exactly. And, by the way...

Ray:
...you can also use
[D-Pad] to do the same thing.

Ray:
Use whichever way
is easiest for you.

****

Sissel:
Hmm... I still couldn't save her.

Sissel:
It looks like I'm gonna have
to take care of that man in
black once and for all.

Sissel:
(There must be something
I can use around here!)

Sissel:
(I think I'll try possessing
anything and everything
until I find the right one...)

****

Jeego:
You hear something?

Lynne:
........

Ray:
How does it feel to
save a lady's life?

Sissel:
So the danger is gone?

Ray:
Yes. It looks like the "danger" --

Ray:
-- "Mr. Danger," in fact --
rolled away somewhere.

Ray:
You used your powers to
avert that woman's fate.

Sissel:
(So I did all that, huh?)

Ray:
You most certainly did!

Ray:
And I knew you could do it.

So I lost my life tonight, and
saved somebody else's life.

When I came back to the
present, it was raining.

I had saved the life of this
stranger, now sitting
forlornly in the rain.

Even as the story of my life on
this planet comes to an end...

Lynne:
Achoo!

A "stranger"...

That word strikes a chord.

And a terrible truth
begins to dawn on me...

I can't recall a thing.

Who am I?

What is this place?


And, most important of all...

Why was I killed?

Ray:
Your story isn't over yet.

Sissel:
Who exactly are you, anyway?

Ray:
Just call me "Ray."

Ray:
As in, "ray of light in the
darkness." Heh heh.

Sissel:
"Ray," huh? So you aren't going to
tell me your real name, I take it.

Ray:
You haven't told me your
name yet, either, actually.

Sissel:
I... I can't remember.

Ray:
Yes, I guess the memories of the
newly departed tend to get a bit
confused.

Ray:
Some of us get our memories
back. Others never do.

Ray:
But, if you ask me,
does it really matter?

Ray:
After all, there's only one
path left to the dead...

Ray:
...and that is, to disappear.

Sissel:
Disappear...?

Ray:
When the sun rises in the
morning... I'm afraid you're
going to cease to exist.

Sissel:
Wh-What?!
(Tomorrow morning...?!)

Sissel:
........

Sissel:
But wait a minute... These
"powers of the dead"...

Ray:
Yes?

Sissel:
I'd like to use them to save
somebody else's life.

Ray:
And whose life might that be?

Sissel:
Do you even have to
ask? Mine, of course.

Ray:
Ah, I see.

Ray:
But think about it this way.

Ray:
If we could use ghost tricks
to save ourselves...

Ray:
...wouldn't I have tried to save
myself as well? I mean, look
at me. I'm a desk lamp.

Sissel:
........

Sissel:
Why a desk lamp, anyway?

Ray:
I'm not really sure, myself,
to be honest.

Ray:
But in any case, it seems we are
unable to use our powers on our
own corpses.

Sissel:
You're kidding!

Ray:
You'll only exist in this world
until tomorrow morning.

Ray:
I'm afraid that fact
can't be changed.

Sissel:
(So there's really no
escaping my own death...?!)

In the morning I'm going
to cease to exist.

Apparently, there's nothing
I can do to change that.

But, just the same,
I still want to know...

I want to know my story. The
lost story of my fate, right up
until the time of my death.

And until I learn that...

Ray:
...You won't be able to
rest in peace, right?

Ray:
Very well. I understand
how you feel.

Ray:
You want to go and learn the
truth about your death, as well
you should.

Sissel:
I will. But let's see...
How should I go about
doing that, I wonder?

Sissel:
(I can't even imagine what
the first step would be.)

Ray:
The first step? That's easy.
You start with her.

Lynne:
Achoo!

Ray:
The person who witnessed your
death. She should have some
important clues, don't you think?

Sissel:
(Hey! You're right!
And not only that...)

Sissel:
She might even know who I am!

Ray:
Yes, I'd say there's a very
good possibility of that.

Sissel:
(What was I doing here
tonight, in a place like this?)

Sissel:
(That woman probably
knows the answer.)

Ray:
That's right. Never forget that.

Ray:
She's the key to
everything tonight.

Sissel:
The key to everything?
What do you mean?

Ray:
You'll know soon enough, when
you regain your memory.

Sissel:
(Yeah. I'm like a blank sheet
of paper right now.)

Sissel:
(I should probably keep some
kind of record of everything
I learn tonight...)

Ray:
That's a very good idea.

Ray:
Touch [Info] to view a record of
what you've learned. And be sure
to check it out now and again.

Ray:
Memories aren't always the
most reliable things, after all.

Ray:
All right, then.
I wish you good luck!

****

Sissel:
I'd better not let her
out of my sight.

Sissel:
And, besides...

Sissel:
...I'm not the kind of guy who can
just let a woman sit sneezing in
the cold rain.

Sissel:
I think I'll try to move closer.

****

Sissel:
Hmm... It looks like she's saying
something to herself.

Sissel:
(But, unfortunately, I can't
hear it from here.)

Ray:
That's no problem for ghosts like
us, as long as your target's not too
far away.

Ray:
Just like you do with your own
thought bubbles...

Ray:
...if you touch the thought
bubbles of the living, you can
listen in on what they're saying.

Sissel:
(Maybe I'll just take a
little listen, then...)

Ray:
Always watch for the thought
bubbles of the living. They might
give you some important clues.

****

Lynne:
What in the world
just happened...?

Lynne:
The crane moved all by itself,
and then that big iron ball fell
all by itself...

Lynne:
It started raining all by itself,
and then an umbrella came down
all by itself...

Lynne:
*gasp* Oh, my goodness!

Lynne:
Don't tell me I have
psychokinetic powers!

****

Lynne:
But, seriously... What in
the world just happened?

Lynne:
What's this?

Lynne:
Some kind of note?

****

Sissel:
I want to see that note.
(I wonder what I wrote in it?)

Ray:
Hopefully, it's not just a
shopping list or something.

Sissel:
Yeah, that wouldn't help.
(Should I check it out...?)

****

Sissel:
(Did I write this note...?
Maybe I should give it a read.)

Ray:
So you don't remember
writing it, eh?

Sissel:
No, I don't remember writing it.
But even more importantly --

Sissel:
(Hmph. I didn't get a chance to
read that note.)

Ray:
Not to interrupt your
train of thought, but...

Ray:
I wonder if you've realized...

Ray:
...where this telephone
call is coming from?

Sissel:
Huh? How would I know that?

Ray:
Think back.

Ray:
Before you helped her avert her
fate, didn't a telephone call come
in at around this time, too?

Sissel:
...Oh, yeah!

Jeego:
It's done.

Jeego:
I'm on my way.

Sissel:
(THAT telephone call!)

Ray:
Exactly! In other words...

Ray:
...at this very moment, on the
other end of this telephone line...

Ray:
...is the culprit who
ordered your murder!

Sissel:
What?!

Ray:
I recommend you possess
the telephone.

Ray:
Once you've done that...

Ray:
...I'll tell you about another
one of your ghost tricks.

And then I saw him...

Right there, on the other end
of the line, I saw the face of
the man who ordered me dead.

Sith:
Is it done?

Lynne:
........

Sith:
Speak up, man.
Did you get her?

Lynne:
........

Lynne:
Who is this?

Sith:
........

Sith:
Hmm, yes. A thousand pardons,
my dear lady. I must've dialed
the wrong number. Fah ha ha!

Sissel:
(So that's him, eh?! The
man who stole my life!)

Ray:
That's right. So what do you think?
Would you like to go see him?

Sissel:
You better believe I would!

Ray:
Then you would do well
to listen to me.

Ray:
We ghosts exist by possessing
inanimate objects. However...

Ray:
...there is one way we can
move from place to place
over great distances.

Sissel:
And that would be...?

Ray:
The dead can jump from
Point A to point B...

Ray:
...by moving over phone lines!

Sissel:
Say what?

Ray:
I've done all I can do to help you.

Ray:
You'll have to do the rest yourself.

Sissel:
You're not coming with me?

Ray:
I'm afraid not.

Ray:
My powers have grown weak.

Ray:
I've already used up most
of my remaining strength
just to get here tonight.

Ray:
But I had to come,
to ask for your help.

Sissel:
My help?

Ray:
Many mysterious things will
happen in this town tonight.

Ray:
I'm trusting in you to get
to the bottom of them
and find out the truth.

Ray:
You're the only one who can do it.

Ray:
I want you to use your powers
of the dead to find this truth.

Sissel:
........

Sissel:
I'm grateful to you for
everything you've done.
But I can't promise I'll help.

Ray:
........

Sissel:
Tomorrow morning, I cease
to exist. That doesn't give
me a whole lot of time...

Sissel:
I need to pursue my own mystery,
find out the truth about myself.

Ray:
That's more than enough.

Sissel:
Huh?

Ray:
If you succeed in doing that, you'll
have done what I asked anyway.
The two are one and the same.

Sissel:
One and the same?

Sissel:
........
(Hmm.)

Sissel:
(This desk lamp knows a whole
lot more than he's telling me...)

Ray:
Now, then.

Ray:
From that call a moment ago,
you now have the culprit's
telephone number.

Ray:
The rest is all up to you.

And so the story of the search
for myself begins, a story that
will last one night only.

Tomorrow morning,
I will cease to exist.
And I'm surprisingly
okay with this fact.

I have to find the answers
before the sun comes up.

Why was I killed?

And what exactly is going to
happen in this town tonight?