Must've been unconscious for a while...

My head feels "fuzzy," kind of like I'm
swimming through darkness...

When I came to, there was a woman
standing there. A woman I don't know.

At least... I don't think I know her.

And then there was a man with a gun.

I don't know him, either...
Well, probably not, anyway.

Now, I'm not the kind of guy who
can just stand back and watch a
poor woman get shot...

But I have just one little problem...

I'm already dead myself.

This has gotta be me.
No question about that.

After all, do you see any other
dead bodies lying around here?

Jeego: So long, sister.

I feel bad for her, sure.
But what can I do?

I'm dead.

But just as I was thinking this...

Ray:
This is no time to be
lolling around dead!
You're the only one who can save her!

Sissel:
Wh-What the...?!
(The whole world
just changed on me!)

Ray:
Welcome to the Ghost
World, the land of the
dead.

Sissel:
(A voice in my head?!)
Who are you?!

Ray:
No time for introductions
now. You have to save her!

Ray:
I know you can do it!
All you have to do is
use your powers.

Sissel:
Huh?
(Me? Save her? Uh, how?)


Ray:
Take a look at your corpse.

Ray:
Do you see that blue flame?
That's your soul.

Ray:
And do you see that
bright white spot
nearby? That's a core.

Sissel:
A core...?
(Hmm. Just looks like a
railway crossing gate to me.)

Ray:
Look, the best way to
understand is to just try it.

Ray:
First of all, try touching your soul.

Ray:
Next, with your finger
still on it
, slide your soul across
to connect it with the core.

Ray:
Congratulations!

Ray:
Your soul has now possessed
the crossing gate.

Sissel:
So... what?
Now I'm a crossing gate...?

Ray:
Ahem. Now, then.
Use the crossing gate
to save the woman!

Sissel:
What? But how?

Ray
In a moment, time will start
to flow normally again.
That will be your chance.

Ray:
Listen, when the man pulls
the trigger, the woman dies,
right?

Ray:
So before that happens,
you have to use your
powers to stop it!

Sissel:
H-Hey! Wait a second!
I still don't know what
you're talking about!

Ray:
Heh heh.

Ray:
You'll see. You'll see.

Ray:
Now, then. Time will start to flow again...

Ray:
Now is your chance!
Touch the [Trick] button!

Jeego:
Oof!

Jeego:
Hold it!

Ray:
Well played.

Sissel:
Uh, what just happened?

Ray:
That was one of your
powers at work, a
"ghost trick."

Sissel:
You mean, I made that
crossing gate move?

Ray:
That's right. You manipulated
that object with a power of
the dead
, a ghost trick.

Ray:
And all you have to do to
perform a trick like that is to
touch the [Trick] button.

Ray:
Now the woman's
fate has changed!
Albeit, just a little...

Sissel:
Yeah. She still kind of has
a gun pointed at her...

Ray:
Yes. Hmm... That's
not good, is it?

Ray:
But at least now you're
starting to figure out how
to use
your powers.

Sissel:
So I enter the Ghost World with
"Ghost," possess an object, and
then perform a "Trick" with it, eh?

Ray:
Now you're getting it!
Let's move on to the
next step.

Ray:
Try possessing a
different core.

Ray:
I see... A guitar, then, is it?
Ahem.

Sissel:
Hey, what do you want from me?

Sissel:
I would've preferred that giant
wrecking ball -- that would solve
the problem real quick, I bet!

Sissel:
But I guess I can't reach cores
that are too far away.

Ray:
Well, I guess we'll see what
you can do with that guitar.

Ray:
Let's set time in motion
again and find out.

Jeego:
Lemme try that again.

Jeego:
So long, sister.


Ray:
All right, touch the
[Trick] button!

Jeego:
Who's there?!

Jeego:
Hold it!

Sissel:
Uh, that's gotta be some of
the slowest "running away"
I've ever seen...

Sissel:
Hmm. Looks like I'm gonna have
to come up with something more.

Sissel:
Let's see. What core is close
enough to possess from here?

Sissel:
I guess all there is... is me.

Sissel:
No time to be picky.
I've got a woman to save!

Ray:
I like your attitude.
It's admirable, truly. But...

Sissel:
But what?

Sissel:
If I can manipulate objects...

Sissel:
...then I oughta be able to
manipulate my own corpse, right?

Ray:
Well... Tell you what.
Why don't you just try it
and see?

Ray:
Go ahead and possess
your corpse.

Ray:
All right. Now we'll
set time in motion.

Ray:
Okay, go ahead and
try the [Trick] button.

Sissel:
Huh?
Nothing's happening.

Ray:
Exactly. Sad but true, I'm afraid...

Ray:
You can only manipulate
non-living things.

Ray:
Corpses, even if they aren't
alive anymore, aren't really
just ordinary "things."

Sissel:
You've gotta be kidding!

Sissel:
Wait, what about the woman?!
What's happening to her?!

Jeego:
Well, sister. This is it.

Jeego:
Two things are looking
pretty dim right now...

Jeego:
My eyesight...
and your future!

Jeego:
Outta my way!

Jeego:
It's done.

Jeego:
I'm on my way.


In the end, it looks like her
fate remains unchanged.

So what good are these
"ghost tricks" of mine?

But just as I was thinking this...

Ray
Hello, there.
How are you feeling?

Ray:
Not very well, I imagine.
A terrible tragedy, what
happened tonight...

Sissel:
........

Ray:
Ah, ignoring me, are you? It's
a little too early for you to be
so stiff and cold, I'd say.

Sissel:
Ah, so it was you. You were
that voice in my head, right?

Ray:
Well, I wouldn't say "voice,"
exactly. The dead don't have
voices, you see.

Ray:
It's more like my thoughts were
being beamed directly into your
mind.

Ray:
That's another little
"trick" ghosts can do.

Sissel:
It looks like my ghost tricks
didn't do much good...

Sissel:
(She still ended up just
as dead as before.)

Ray:
That's true. For now.

Sissel:
"For now"?

Ray:
I still have more to teach
you about the powers of
the dead -- your "ghost tricks."

Sissel:
Who exactly are you, anyway?

Ray:
Before I answer that, I think we
should save this young lady.

Ray:
Isn't it a shame to see such a
pretty young woman lying here
like a discarded piece of trash?

Sissel:
But what can I do?
She's already dead.

Ray:
Time for more ghost lessons
for you, my friend.

Ray:
First of all, I'll have
you possess me.

Sissel:
Possess you, eh?

Ray
Once you've done that, I'll tell you
about another one of your powers.

Why am I so determined to
save this woman? After all,
it's not like I know her.

But I guess I'll take the desk
lamp up on his invitation anyway.

My reason is twofold.

Number one, I'm not the type
to leave women lying around,
discarded like trash.

And number two, I don't have
anything else to lose at this point.

****

Ray:
That thought bubble
you just touched...

Ray:
Those are your thoughts,
what you're saying to
yourself in your head.

Sissel:
My thoughts, eh?

Sissel:
(So, the dead don't
have voices...)

Sissel:
 (...and what we think is
communicated directly
to one another...)

Sissel:
(So these thought bubbles
are sort of a stand-in. I
think I'm starting to get it.)

Ray:
I think so, too.

Ray:
Just remember to
always keep an eye
out for thought bubbles.

Sissel:
Okay, good idea.

Sissel:
(I just might get some
important clues from them...)

Ray:
Now, then.

Ray:
In order to possess me,
you first have to enter
the Ghost World.

Ray:
And the [Ghost] button
is your ticket in.

Ray:
The best thing to do is try it.

Sissel:
(The [Ghost] button, eh?
Guess I'll give it a little
touch.)

****

Ray:
By the way, have you taken
a look at the top screen?

Sissel:
What about it?

Ray
It tells you what "trick" you
can perform with the object
you're currently possessing.

Ray:
The information is there
for you to check out
whenever you need it.

Sissel:
(So, in the case of this
folding cot, it looks like
I can "unfold" it.)

Ray:
And to perform a "trick"
on the object you're
possessing...

Ray:
...you first have to return to the land of the living.

Sissel:
Oh, okay.

Ray:
This time, the [Back] button
is your ticket out of the
Ghost World.

Ray:
Well, good luck!
We're counting on you.

Sissel:
(Huh? Who's this "we"?)

Ray:
Congratulations, you passed.

Sissel:
Well, what do you know.
What prize do I get?

Ray:
A new power. What else?

Sissel:
Another one?

Ray:
Now, let's review. You can possess
objects and manipulate them, right?

Ray:
Now what do you suppose will
happen if you possess a corpse?

Sissel:
Nothing, because I already tried
that, remember? And nothing
happened at all.

Ray:
True. You don't have the ability to
"manipulate" a corpse.

Ray:
However...

Ray:
There is something else you can do.

Sissel:
Oh, yeah? What's that?

Ray:
Why don't you try it and see?


Sissel:
Wh-What is this place?

Ray:
This is the Ghost World, the place
spirits gather upon their body's
demise.

Sissel:
So people's ghosts...

Sissel:
(I guess there's an afterlife
after all! Sort of.)

Sissel:
(And I'm definitely starting to
get that "I just died!" sensation.)

Lynne:
What took you so long?!

Lynne:
How could you let little ol' me
die like that?! Honestly!

Sissel:
And you are...?

Lynne:
Come on, no time to waste! Let's
go back to the 4 minutes before my
death like we always do!

Sissel:
"Like we always do"?
Wait, wait, wait. Hold up.

Sissel:
First of all, what do you mean by
the "4 minutes before your death"?

Ray:
It's related to a power the dead,
such as yourself, has.

Ray:
That is, the ability to travel back in
time to 4 minutes before a
person's death.

Lynne:
Don't you dare say you forgot!

Sissel:
(How can I forget something I'd
never even heard of until a few
seconds ago?)

Ray:
True, and the fact that you didn't
know about it is to be expected.
After all...

Ray:
...this is just a demo.

Sissel:
Come again?

Lynne:
You know, a trial version!
Something where you're supposed
to just let loose and have fun!

Lynne:
Go with the flow for now, and leave
all those little pesky details to the
retail version, okay?!

Sissel:
........

Sissel:
All right.

Ray:
Good, because the point to all
this "fun"...

Ray:
...is to let you loose on the
4 minutes before this lady's
death and allow you to save her.

Lynne:
See! So let's get going already!

Sissel:
Well, I'm not one to pass up on
some fun, so why not?

Lynne:
Wake up! Are you okay?!
What happened to you?!

Lynne:
Oh no...!
He's... dead...

Lynne:
Who are you?!

Jeego:
Here's my business card right here,
sister. My little golden friend.

Lynne:
You did this. You killed him,
didn't you?


Jeego:
Instead of playing "whodunit"
right now, you oughta be more
concerned about your own fate.

Lynne:
Who are you?
Some sort of a hitman?
What do you want with me?

Jeego:
It's not about me.
I just do what I'm told.

Jeego:
All I know is, you've got
nowhere else to run to.
Time to die, sister.

Jeego:
As long as that bad-boy
wrecking ball stays right up
there where it belongs.

Lynne:
Look, all I want to know is,
who are you?

Jeego:
You don't know me,
and I don't know you.

Jeego:
This is just business.


Jeego:
So long, sister.

Jeego:
Oof!

Jeego:
Hold it!

Jeego:
Who's there?!

Jeego:
Hold it!

Lynne:
Hmm, here's where I
bit the dust last time.

Sissel:
Yeah...

Sissel:
I can't manipulate corpses,
so we both kinda hit a dead
end.

Lynne:
Well, I'm not about to let
that stop me -- no, sir!

(Lynne rolls the guitar over to near Jeego)

Lynne:
Now, just pretend you didn't
see me do that, and let's
start from here.

Sissel:
A-Are you sure?
Aren't we breaking
some rule somewhere?

Lynne:
So what if we are?
Loosen up! After all...

Sissel:
I got it, I got it. We're
here to have some fun.

Lynne:
Hey, I think you're actually
starting to get it!

Lynne:
But remember, you can't do
this in the retail version, so
don't get too comfy!

Sissel:
(Um, thanks for the
warning...?)

Lynne:
Now then, I do believe it's
time to finally save me
from my fate!

Sissel:
(There isn't much time left.
This is coming down to a
battle of seconds!)

****

Lynne:
I don't need to tell you that
you're almost out of time,
right?

Lynne:
And I don't need to tell you
that when the counter hits
zero, I'll die. Again. Right?

Sissel:
That's a lot of pressure
you're putting on me with
that look of yours...

Sissel:
(Hmm. Time doesn't pass
while I'm in the
Ghost World.)

Sissel:
(I'd better possess
something... fast!)

****

Sissel:
Time doesn't pass while I'm in
the Ghost World.

Sissel:
So if I'm ever in trouble, I can buy
myself some time by touching the
[Ghost] button.

Sissel:
My only other power is the ability
to manipulate objects.

Sissel:
Which means I should try touching
[Trick] when I'm stuck. It just
might trigger something useful.

Sissel:
Keeping these things in mind,
maybe I should give it another try?

****

Jeego:
Dammit! What's going on here?

Jeego:
Nearsighted Jeego never misses,
as long as the target is within
point-blank range!

Ray:
It looks like you made
it in time... just barely.

Lynne:
Yeah, guess that means I get
to live a bit longer!

Ray:
And in that split second,
hope was born.

Ray:
Just now, her fate was changed,
albeit ever so slightly.

Lynne:
Way to go, honey!

Sissel:
(She can't seriously be talking
about me...)

Lynne:
Oh, you gotta be kidding me!

Lynne:
The bridge is up!

Jeego:
That's because
I put it up.

Jeego:
Nowhere to
run to now.

Lynne:
No...!

Jeego:
This time I mean it.

Jeego:
So long, sister.


****

Sissel
You said her "fate
was changed"...

Sissel:
...but it looks like she's still
in the same predicament.


Ray:
I said her fate was changed
"ever so slightly."

Sissel:
I guess I'm gonna have
to take care of that guy
once and for all.

Lynne:
That's the spirit! We just
have to find some way to
quietly shut him up for good!

Sissel:
...Do you think you could be
quiet yourself for just a few
seconds and let me think?

****

Jeego:
You hear something?

Lynne:
........

Lynne:
You did it...

Sissel:
You think that's the last we'll
hear of him?

Lynne:
Yeah. He was really forcefully
rolled off-stage just now.

Lynne:
And I was able to avert my fate.

Lynne:
All thanks to you and your powers!

Sissel:
You're welcome.

Sissel:
Now, may I ask you
about something?

Lynne:
Sure, what is it?

Sissel:
I...

Sissel:
I have no idea who you are.

Lynne:
What?

Ray:
Heh heh.

Ray:
Don't worry. It's only natural
you can't recall who she is.

Ray:
For tonight...

Ray:
...you lost your memory
along with your life.

Sissel:
My memories...

Lynne:
Don't worry!

Lynne:
I'll help you remember who I am!

Lynne:
Hmm... I can't really say that yet,
I guess. Maybe I should phrase it as...

Lynne:
I'll make sure you remember me!

Lynne:
Through our adventure
in the retail version!

And so the story of the search
for myself begins, a story that
will last one night only.

Who am I? Who killed me?

And why was I killed?

My only lead...?

This lady.